![]() The triumph of visual culture in the era of neo-liberal subjugation elicits the following question by default: how are economic processes embedded in political discourses sustained, or resisted, according to visual narratives for global publics/consumers? Slumdog Millionaire(2008) offers a way into this, from local-but-global settings, socio-political transition, recuperation of the American dream, and embedded corruption as rubrics that can be subsumed under the “identity as manufactured, consumable object” trope. 131Ĭhapter 8: Managing Your Projects and Files.By William Anselmi and Sheena Wilson. 126Ĭhapter 7: Alternative Shooting Techniques (Non Stop Motion). 118 Contextual Menus and Keystrokes for the Timeline. 117 Adjusting the Line-up Layer from the Timeline. 112 Punch-in with Live View Magnification. ![]() 84 Special Keys and Contextual Menus for the Cinematography Workspace. 52 Connecting an Unsupported Camera to Dragonframe. 51 Connecting HD Video Cameras with HDMI. 6 Quick Set-Up Guide for Supported Video and Still Cameras. See also: “Importing Images” on page 138. Image sequence import for creating an animation from a sequence of images shot outside of Dragonframe.Ĭanon EOS 1200D/EOS Rebel T5/EOS Kiss X70īlackmagic Production Camera at 4K resolution New camera connectivity code uses direct USB/PTP communication to increase compatibility and stability. New Features for this Version Dragonframe 3.6 includes new camera support, an image sequence import feature, and many performance and stability improvements. “Preferences” on page 303 explains all of Dragonframe’s preferences and settings. “Exporting Your Take” on page 291 explains how to access your files for post-production. “Shooting in 3D” on page 273 explains how to connect Dragonframe to a stereo slider, set up 3D exposures, and review your 3D sequence. “Motion Control” on page 223 helps you integrate your rig with the Arc Motion Control workspace or helps you use other motion control rigs. ![]() “Adding Input and Output Triggers” on page 215 has an overview of using Dragonframe to trigger events. “Automate Lighting with DMX” on page 191 describes how to use DMX to automate lights. “Using the X-Sheet” on page 171 explains our virtual exposure sheet. “Adding and Editing an Audio Clip” on page 145 and “Reading Dialogue Tracks” on page 155 explain how to add an audip clip and create a track reading. “Managing Your Projects and Files” on page 133 shows how to use Dragonframe to organize and manage your project. “Alternative Shooting Techniques (Non Stop Motion)” on page 129 explains how to use Dragonframe for time-lapse. “Using the Timeline” on page 115 explains how to use the timeline in the Animation window to edit frames. “Cinematography Tools” on page 61 and “Animation Tools” on page 89 give details on Dragonframe’s main workspaces. “Camera Connections” on page 47 helps you connect cameras to Dragonframe. ![]() “User Interface” on page 15 gives a tour of Dragonframe’s features. The chapters in this guide give you the information you need to know to get proficient with Dragonframe: “Big Picture” on page 1 helps you get started with Dragonframe. We hope this manual helps you get up to speed with Dragonframe quickly. It's designed to complement how the pros animate. Welcome Dragonframe is a stop-motion solution created by professional animators-for professional animators. ![]()
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